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Author Topic: Darren Sinclair  (Read 277 times)
StellarWind Elsydeon
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« on: February 19, 2010, 02:05:23 PM »



Name: Darren Sinclair (Often goes by his last name)

Gender: Male

Hometown: Oreburgh City, Sinnoh

Age: 25

Height: 1.75m

Weight: Average for his height and age.

Hair: Dark brown, fading to white at the tips. Often tied back in a ponytail, but when let loose, reaches about the middle of his back. Prominent bangs.

Eyes: Moss green.

Clothing and Gear: Black T-shirt under a moss-green hoodie that is often zipped. Circuitry patterns in gold along the bottom of the hoodie and the edges of the sleeves. Faded, dark greyish-blue jeans, with circuitry pattern along the bottom of the left leg. Hiking boots (mostly green and brown in color). He wears a fingerless glove on his right hand and an arm-mounted device on his left that functions as a one-piece trainer tool.

The shouderpad of this unit contains the power source as well as assorted proessors and storage units. The bumps on the upper arm unit are PokeBall holders. Minimized-state PokeBalls fit into them. Once a PokeBall is slotted into the thing it's instantaneously synchronized with it. This has two functionalities. One - it can be used to heal them. It has a similar functionality to the regeneration machines in PokeMon centers but on a smaller scale, providing regeneration over time. It also allows him to get assorted readouts re: the pokemon inside the balls (their status, etc.)

If a PokeMon is to be used the data/energy form contained in the ball is transferred to the forearm module and then to the lens construct on the hand and released through it. This doesn't really provide any effect but it looks badass. XP

The forearm module itself has a hell of a lot of other uses other than team management - as you can see, it has a PokeDex mode. It can also function as a PokeGear-type thing. The display is a touch screen with some holographic capabilities.

All this is attached to him via a belt that has a few pockets for assorted items.

Identifying Marks: I'd say the thing on his arm is a mark enough. Also, he's left-handed.

Musculature: He travels around a lot. You do the math.

Personality: Generally speaking, he's a scientific, scholarly-type with a massive fascination with machinery and technology. He is quite sarcastic at times and isn't, on the whole, a big people person. He gets along well with like-minded individuals and with his PokeMon - and doesn't give much of a damn about anyone or anything else. He greatly enjoys traveling, mostly to acquire more knowledge, but also for the hell of it. He likes his freedom, what can I say?

Skills: Electronics and machinery are his forte. Given the right tools, he can fix pretty much everything. His arm-mounted multipurpose trainer tool was developed, designed and built by him - in pieces, over years, and with some help, of course. He still works on developing upgrades and improvements for it. Other than that, he's pretty good with computers (mostly on the hardware side, though he's good at finding information too) and has an array of survival skills (as getting around between cities sometimes requires much travelling in the wilds).

Past: Born and raised in Oreburgh, when Sinclair was a younger kid he was enamored with the idea of being a paleontologist when he grows up. He'd spend much time digging for and collecting stones with unusual patterns - some of which were geniune fossils or fossil fragments, others simply had interesting patterns. His odd hobby aside, he was a studious kid who did very well at school and generally kept to himself - making himself into a bit of a social outcast, though he didn't really care. He found almost no common language with the other kids, who were all obsessed with PokeMon and the concepts of a future journey. Sure, he liked PokeMon as much as the next kid but wasn't to keen on the idea of leaving home at the age of ten to do the cliche'd journey thing. It was what society wanted kids to do, and frankly, he was already beginning to develop his own ideas about where society can go stick it.

When his tenth birthday came up, though, he managed to dig up something he never found before - a complete Claw Fossil. A classic example of such - the sort of nearly textbook sample. He managed to extract it very carefully out of the ground. On that day his mother told him that there is a type of technology that allows restoring a PokeMon from a complete-enough fossil to life - and asked him if he wanted to do that to the claw fossil. Ecstatic about having the idea of a living relic of the past, Young Sinclair came to the museum with his mother and with the help of Dr. Kenzo, the researcher in charge of the fossil restoration technology, brought the Claw Fossil to life - into the form of an Anorith. Sinclair and the Anorith (whom Sinclair named Lazarus) bonded instantly. As an Anorith, Lazarus often spent much time out of his PokeBall, and it was rare that the two weren't seen walking together.

Having finished whatever elementary form of schooling that kids in the PokeMon World go through until the age of ten, Sinclair spent most of his newly acquired free time with Lazarus - exploring the immediate area - or in the Museum, studying ancient PokeMon under Dr. Kenzo, doing all sorts of odd errands for him. Half a year later, though, something happened that changed his life - when a set of circumstances, related to a joint project between the Devon Corporation and whatever company his father worked for - made the family move to Rustboro City for about half a year. It was in Rustboro - where he spent a nice amount of time around Devon Corporation's building - where he was generally welcomed. It was through his time spent hanging around Devon Corporation a lot that he discovered his natural affinity with machinery and electronics - and from then on his time division was largely split between his (at the time) two PokeMon, spending time at Devon HQ and reading professional books in his newfound fields of interest - and a LOT of those at that. When his family returned to Sinnoh, half a year later, he chose to dedicate himself to studying it.

Starting a shortish career as a trainer to make more money, Sinclair travelled around Sinnoh for a while (capturing some more PokeMon along the way and at the same time conducting his own studying of systems in places where he was allowed to), then enrolled in a school of engineering to have some official credentials. A few years later he graduated - it was around that time that he decided that he's going to continue travelling, learning about the great mechanical and electronic marvels of the Sinnoh Region (at first) and later the world.

Sometime around that period he began what became a bit of a lifelong project - his arm-mounted multipurpose trainer tool. Its prototype was his graduation work - and as he continued travelling, he worked on the design more, improving its software and its hardware - using some connections he made for assitance.

Years have passed - and Sinclair, now 25, is still travelling the world in search of interesting mechanical marvels - supporting his journeys through PokeMon training, the occasional contest and every once in a while doing repair work on assorted machines for a price - generally free of any obligations except ones he creates for himself, and that's just the way he likes it.

Family: His father works somewhere in the high-tech business. His mother works in the Oreburgh Mining Museum. He has no siblings.

Love Relationships?: Single, not looking. Again, He likes his freedom.

Pokemon:

Lazarus - Armaldo (Male)

Ability: Battle Armor

Nature: Adamant

Hidden Power: Unknown

Special Features: Minor plate module attached to his left claw, holding a Quick Claw.

History: Lazarus was Sinclair's first PokeMon, resurrected from a Claw Fossil that Sinclair dug up when he was ten years old. An Anorith may seem like an unusual choice for a starter, but Sinclair thought it was perfect for him - a product of futuristic technology bringing the past to life. The two developed a very close bond over their fifteen or so years together, rivalled only by the bonds between Sinclair and his other PokeMon.

Personality: In spite of his imposing presence, Lazarus is a gentle, peaceful giant and is very tolerant - much moreso than his trainer. It takes a lot to get under Lazarus' skin (or exoskeleton, rather), but angering him is an extremely unwise move - as in his rage, Lazarus can be quite a destructive force of nature, wielding an arsenal of moves including Rock Slide, Earthquake and X-Scissor to dispatch his opponents.

Seki - Breloom (Male)

Ability: Poison Heal

Nature: Jolly

Hidden Power: Unknown

Special Features: Shiny. Posesses a plate module on his chest with a Toxic Orb embedded in its center.

History: Seki was caught in Petalburg Forest as a Shroomish - seeing as it was a rather dull day, 10-and-a-half year-old Sinclair and Lazarus wandered into Petalburg Forest to train - and along the way encountered the feisty little Grass-type. It was a fairly evenly-matched fight, but in the end, the Shroomish was defeated and captured. Already prone to wild bursts of attacks as a Shroomish, as Seki evolved into a Breloom (this was after Sinclair's return to Sinnoh) these bursts became quite a handful to handle - and alas, lowered the Breloom's efficiency in battle a great deal. Eventually, the Breloom felt a desire to hone his skills, and made a departure from Sinclair's active party to train under a master of martial arts. A period of time later, Seki returned to Sinclair - a lot more focused, a better fighter, and capable of finding his inner peace even in battle, drawing strength from it.

Personality: Seki is a martial artist through and through - he sees fighting as a form of self-expression and communication. In sharp contrast to the cool, level-headed Lazarus, Seki is impulsive, rash and hot-blooded, and often lets his emotions get the best of him. He is however fiercely loyal to those he cares about, and at times has useful insights to share.

A speedy creature by nature, Seki's personal favorite attack is Force Palm, which he will often use in order to attempt to paralyze his foes.

Dysnomia - Gengar (Female)

Ability: Leviate

Nature: Modest

Hidden Power: Unknown

Special Features: She is the only member of Sinclair's team that does not have a mechanical module of some sort.

History: Dysnomia was one of many Gastly who dwelled in the Old Chateau on the outskirts of Eterna Forest. When Sinclair entered the Chateau, Dysnomia saw the potential for mischief. Already in posession of advanced powers of illusion, the Gastly sent Sinclair and his PokeMon into an illusionary dream-world within their own minds. Eventually making their way through the Gastly's twisted illusions, the Trainer battled the Gastly and defeated her, capturing her shortly after. Though at first suspicious of her, Sinclair and his team soon found that the recently-captured Gastly showed great loyalty - even with her mischievous side. Clearly, having worked through her maze of illusions, the trainer gained her respect. She evolved twice under Sinclair's care, her illusions becoming more cunning and crafty. Though Sinclair sometimes wonder if the now Gengar would ever feel like putting his and his team's wit to the test again, she has yet to do so so far - maybe because on some level she actually likes her companions - enough to screw with THEIR minds a little less, anyway.

Personality: Dysnomia is pretty much your typical Gengar. Mischievous, chaotic and quite the trickster, her opponents' minds are Dysnomia's playground. Favoring moves such as Confuse Ray and Psychic, to her there is nothing more satisfying than watching an opponent destroy themselves and spare her the actual work. Some would say that she's evil, but she prefers to think of herself as 'pleasantly malicious'.

Zephram - Manectric (Male)

Ability: Static

Nature: Modest

Hidden Power: Dragon

Special Features: Has a metallic circuitry-patterned collar with a Dragon Fang attached to it.

History: As an Electrike, Zephram was drawn to the power output of the Valley Windworks. Being somewhat overconfident and fond of flaunting its abilities, the little canine often got into territory squabbles with local PokeMon - and soon enough, it found itself picking a fight with the wrong creature - a female Buizel who took the whole battling thing very seriously and did not approve of show-offs.

The battle between those two stretched out due to elaborate evasions and attacks and actually carried itself INTO the Valley Windworks - something which was naturally disruptive to the power plant's operation. At the time, Sinclair was there (probably studying the mechanics behind the turbines) - and decided to attempt to break the battle up to stop any further damage from occurring. So he sent two of his PokeMon out - one to deal with each - a divide-and-conquer strategy of sorts. This, however, soon led to an impromptu double battle - as the two attempted to redirect their new opponents against each other. Eventually, Sinclair's PokeMon were victorious, and the two - both the Buizel and the Electrike - were captured and became a part of the team. The rivalry between them carries on to this very day, although through many years of working together, it became much friendlier.

Personality: Zephram is, quite frankly, a flashy bastard. He LOVES being in the spotlight, and has a mild obsession with making his attacks elaborate and graceful and pretty. While this does not detract from his effectivity in combat, it draws him to the flashier world of PokeMon Contests - which Sinclair sometimes enters with Zephram as his lead, just for the hell of it.

Zephram's personal favorite setup involves powering up his Hidden Power, encasing himself in an aura of Draconic Energy, and interlacing it with electricity to form the illusion of an electric dragon forming around him, taking off the ground using Magnet Rise and 'flying' around, expelling bursts of Fire using his Flamethrower attack.

Elodea - Floatzel (Female)

Ability: Swift Swim

Nature: Adamant

Hidden Power: Unknown

Special Features: Has a Wide Lens set into a special module that attaches to her right eye, looking vaguely like a Dragon Ball Z-style Scouter.

History: Elodea used to live her life in relative solitude near and in the river that runs by the Valley Windworks - Swimming, meditating, chewing on Wacan Berries and the occasional Magikarp, and generally minding her own business. All that changed one morning when a brash, over-confident green-and-yellow dog thing marched into her territory and started prancing about and showing off what it can do with electricity. Not impressed with the creature interrupting her siesta, the Buizel took the Electrike's  challenge seriously, resulting in a long, drawn-out battle between the two. Through a chain of events that I'm NOT going to copypaste from Zephram's History, Elodea ended up captured. She wasn't particularily happy about the whole thing - but has gotten used to it pretty quickly when she realized that her trainer was more than content to leave her alone unless he required her assistance. (And the fact he gave her a way to focus her favored attack better helped quite a bit.)

Personality: At first glance, Elodea seems aloof and rather frustrated by the attitudes of some creatures around her - but she can still work with them effectively as a team. The truth is, that Elodea is simply what you'd call a no-nonsense warrior, engaging in combat with cold, calculating efficiency and caring little for otherwise interacting with others. Being a water-type, she enjoys swimming a great deal, often immersing herself in water as her own way of detaching from the world. She does have a soft side somewhere, but she prefers to keep it to herself.

Elodea has a curious rivalry with Zephram - as the two were caught on the same day and at the same area. With her no-nonsense attitude, she finds Zephram's flashy, intricate attacks to be 'a waste of time showing off' and finds his attitude rather distasteful. He, on the other hand, finds her short-and-to-the-point attacks to be 'brutal' and often taunts her about where her 'sense of beauty' may have gone off to. Ironically, they work very effectively as a team - though this may have more to do with the fact that they are constantly in an internal competition, always trying to one-up each other. This rivalry has gone on for so long by now that it formed a very powerful bond between the two (though, of course, neither of them will admit it!)

Elodea's personal favorite move is Aqua Tail - she often locks on using her Wide Lens before launching the attack in order to minimize the chances of it missing.

Celeste - Togekiss (Female)

Ability: Serene Grace

Nature: Timid

Hidden Power: Unknown

Special Features: Being an Orre Togepi, she knows Tri-Attack. She has small metallic rings with similar circuitry patterns on them on her 'ankles'.

History: As a Togepi in Orre, she was captured and turnedinto a Shadow PokeMon at a young age and purified later. She was extremely shy and her original trainer, though successful in purifying her, couldn't manage to bring her 'out of her shell', so to speak - and in despair, or frustration, or both, gave her away to a trainer whom he assumed could have a better chance of getting along with her.

This new trainer was Sinclair, who took the young Togepi in and cared for her well, giving her all the time and space she needed. Celeste warmed up to him gradually, eventually evolving into Togetic.

As a Togepi, she didn't feel the urge to get into battle mode. She watched the rest of the team do their battle training, but thought of it as some form of play and did not feel particularily inclined to do any battling on her own. However, upon evolution she started feeling like she wanted to do something on the team as well - so she started joining the battle training, mostly just to feel like she fits in.

This was an awkward period for the young Togetic, as she found her skills to be rather ineffectual in comparison to her teammates. Sinclair was very patient with her, even taking more time to train with her individually - but even in spite of that, Celeste couldn't help but feel weak and useless.

(Yeah. Traumatic past induced teenage angst.)

It was actually Seki and Dysnomia that pulled her out of it. One evening, at the end of one training session, Seki and Dysnomia approached the small flying-type and discussed her issues with her - making her consider just what is she -really- fighting for anyway. She mulled it over during the night, and ultimately made her decision - she wanted to get stronger - but not for the sake of fitting in, but for her -own- sake.
     
She expressed this want to Sinclair, and he got her a Shiny Stone and evolved her.

Personality: Though her second evolution gave her a large boost in power and confidence, Celeste is still, for the most part, a shy creature who prefers to keep to herself and the company of her immediate teammates and trainer. In quite the contrasting manner, though, she has a thirst of sorts to prove herself - and those two sides of her tend to clash at times.
« Last Edit: February 19, 2010, 10:09:05 PM by StellarWind Elsydeon » Logged


What more could one wish for than the stars to guide his steps where he walks, the moon to light his way in darkness and a lovely companion by his side to keep him company through the long, forgotten night?

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